Roblox Anime Saga Tier List (July 2025) Best Units Ranked

If you're diving into the action-packed world of Anime Saga on Roblox, you're probably wondering which units deserve your precious gems and resources. I've spent countless hours testing every character, analyzing their abilities, and watching them either dominate or disappoint in battle. This comprehensive tier list will help you build an unstoppable team that can conquer even the toughest challenges in 2025.
Table of Contents
Roblox Anime Saga Tier List (July 2025)
Unit | Tier | Rarity | Set Passive | Best Mode | Overall Rating |
---|---|---|---|---|---|
Hitman | SS | Battlepass | None | Raids/Story | 10/10 |
Blazekin | SS | Mythic | None | All Modes | 10/10 |
Remu | SS | Secret | None | Raids/Bosses | 10/10 |
Frierin | SS | Mythic | None | Story/Bosses | 9.5/10 |
Flare | SS | Mythic | None | Story | 9.5/10 |
Levy | S | Limited | None | All Modes | 9/10 |
Zid | S | Mythic | None | End-game | 9/10 |
Doma | S | Mythic | Slayer (+20% DMG) | Support | 9/10 |
Emberlyn | S | Mythic | None | Story | 8.5/10 |
Okorun | S | Mythic | None | Story | 8.5/10 |
Chainsaw | S | Mythic | None | Mid-game | 8.5/10 |
Rohan | S | Legendary | Mytrion (+30% EXP) | All Modes | 8.5/10 |
Zoru | S | Legendary | Pirates (+30% Gold) | DPS | 8.5/10 |
Flame Dealer | A | Legendary | None | Story | 7.5/10 |
Inos | A | Legendary | Slayer (+20% DMG) | Early-game | 7.5/10 |
Mochi | A | Legendary | Pirates (+30% Gold) | Mid-game | 7/10 |
Vogita | A | Epic | Mytrion (+30% EXP) | Early-game | 7/10 |
Sake | A | Epic | Ninja (-15% CD) | Support | 7/10 |
Agony | B | Legendary | Ninja (-15% CD) | Support | 6.5/10 |
Nezu | B | Epic | Slayer (+20% DMG) | Early-game | 6/10 |
Sanjo | B | Epic | Pirates (+30% Gold) | Early-game | 6/10 |
Ichigan | B | Rare | None | Early-game | 5.5/10 |
Itaduro | B | Rare | None | Early-game | 5.5/10 |
Tanjigo | C | Rare | Slayer (+20% DMG) | Starter | 4.5/10 |
Roku | C | Rare | Mytrion (+30% EXP) | Starter | 4/10 |
Usoap | C | Epic | Pirates (+30% Gold) | None | 3.5/10 |
Noroto | D | Rare | Ninja (-15% CD) | Starter | 2/10 |
Luffo | D | Rare | Pirates (+30% Gold) | None | 1/10 |
SS-Tier Units - The Game Breakers
Hitman
I can't stress enough how broken Hitman is in the current meta. This Battlepass exclusive unit features ridiculously short cooldowns that let me spam abilities almost non-stop. With insane DPS output and the ability to hit flying units, Hitman excels in both Story mode and Raids. The multiple iFrame moves make survivability a non-issue, and the decent AoE ensures you're clearing waves efficiently. If you're willing to invest in the Battlepass, Hitman alone makes it worth every penny.
Blazekin
When I first unlocked Blazekin, I knew I'd found something special. This Mythic unit delivers devastating overall DPS with excellent M1 damage that melts through enemies. The burn effect adds consistent damage over time, making it perfect for chunky bosses. Most moves come with iFrames for survivability, and the AoE coverage is simply outstanding. The only downside? You need precise positioning for the C and V moves, but once you master it, Blazekin becomes an absolute monster on the battlefield.
Remu
Remu sits at the pinnacle of Anime Saga's roster, but there's a catch - obtaining this Secret unit requires 1800 Raid Tokens, making it one of the hardest units to acquire. However, the investment pays off tremendously. With unmatched DPS potential and exceptional AoE coverage, Remu trivializes both Raids and Boss encounters. The fast cooldowns mean you're constantly dishing out damage, and the scaling potential ensures Remu remains relevant even in the latest end-game content. If you're serious about dominating Anime Saga, grinding for Remu should be your ultimate goal.
Frierin
Frierin revolutionized my approach to crowd control in Anime Saga. This Mythic unit combines excellent AoE with devastating burst damage, making it perfect for handling large enemy waves. The ability to attack flying units gives incredible versatility, while the defensive barrier provides crucial team protection during intense battles. Yes, the cooldowns are longer than I'd like, and the M1 damage won't win any awards, but the sheer utility and damage potential during ability rotations more than compensate. Frierin shines brightest in Story mode and against bosses where positioning and timing matter most.
Flare
I initially underestimated Flare, but this unit quickly proved me wrong. The V move transformation enhances all other abilities, creating windows of absolutely devastating damage output. With solid M1 damage and excellent AoE coverage, Flare handles both single targets and crowds effectively. Multiple moves feature iFrames for survivability, and the overall scaling keeps pace with end-game content. The main drawback is being locked into the character during V move duration, but proper timing turns this limitation into a strategic advantage.
S-Tier Units - Elite Performers
Levy
Levy represents everything I want in a DPS unit - exceptional M1 damage, short cooldowns, and multiple iFrame moves for survivability. This limited unit is extremely difficult to obtain, but those lucky enough to pull Levy gain access to one of the most consistent damage dealers in the game. The combination of sustained DPS and burst potential makes Levy viable in every game mode, though the unit truly shines in scenarios requiring sustained damage output against tanky enemies.
Zid
Zid embodies the perfect late-game investment. While the initial performance might seem underwhelming, evolution transforms Zid into an absolute beast. The self-healing mechanic through the second skill provides incredible sustain, while two iFrame abilities ensure survival against the toughest bosses. I've found Zid particularly effective in Infinite mode where survivability matters as much as damage. The amazing scaling potential means your investment continues paying dividends as you tackle increasingly difficult content.
Doma
Don't let Doma's support designation fool you - this unit brings game-changing utility to any team composition. The freeze mechanics provide exceptional crowd control, buying precious time for your DPS units to work. With the Slayer set passive adding 20% damage, Doma contributes meaningful damage while controlling the battlefield. The ability to hit flying enemies with the C move adds versatility, and relatively short cooldowns ensure consistent crowd control uptime. While DPS falls off in absolute end-game scenarios, the utility remains invaluable.
Emberlyn, Okorun, Chainsaw
These three Mythic units each bring unique strengths to the table. Emberlyn offers amazing AoE with full iFrame coverage on all moves, making it nearly untouchable while dealing solid damage. The burn effect and spammable V move create consistent pressure on enemies. Okorun specializes in mob control with full AoE moves and excellent crowd control, though the lack of iFrames limits boss-fighting potential. Chainsaw bridges the gap between burst and sustained damage, excelling as a mid-game carry with strong end-game AoE potential. I recommend Emberlyn for Story progression, Okorun for mob-heavy stages, and Chainsaw for balanced team compositions.
Rohan & Zoru
These Legendary units prove that you don't need Mythic rarity to dominate. Rohan brings consistent damage with good range and the valuable Mytrion passive for 30% bonus EXP, accelerating your account progression. Short cooldowns and fast animations make Rohan incredibly user-friendly. Zoru takes a different approach with moves that can trigger twice, essentially doubling damage output. The Pirates passive grants 30% bonus Gold and Gems, making Zoru excellent for farming while maintaining competitive DPS. Both units offer fantastic value for F2P players who haven't pulled top-tier Mythics yet.
A-Tier Units - Solid Choices
Flame Dealer
Flame Dealer brings style and substance to the battlefield with flashy animations and solid support capabilities. The C move's enemy distraction mechanic creates openings for your team, while relatively short cooldowns maintain consistent utility. I've found Flame Dealer particularly effective in Story mode where crowd control matters more than raw damage. However, the low M1 damage and limited late-game scaling prevent it from reaching higher tiers. Consider Flame Dealer a stepping stone to better units rather than a long-term investment.
Inos & Mochi
Both units excel at crowd control but with different approaches. Inos delivers devastating burst damage with the Slayer passive boosting damage by 20%, making it the superior choice for newer players seeking a reliable Legendary unit. However, long cooldowns and high SP costs limit sustained performance. Mochi offers more consistent crowd control with the Pirates passive providing economic benefits, but damage output falls behind other Legendary options. I recommend Inos for players prioritizing immediate power and Mochi for those playing the long game with resource accumulation.
Vogita & Sake
These Epic units serve as excellent budget alternatives for specific roles. Vogita essentially functions as "Rohan-lite," providing similar beam attacks and flying enemy coverage at a more accessible rarity. The Mytrion passive accelerates progression, making Vogita valuable for newer accounts. Sake fills a unique niche with electric attacks that stun enemies, offering crowd control at Epic rarity. The Ninja passive reducing cooldowns by 15% synergizes perfectly with the support role. Both units remain viable into mid-game but should be replaced once better options become available.
B-Tier Units - Situational Picks
Agony
Agony represents the ultimate support specialist - incredible crowd control potential but minimal damage output. I only recommend Agony when running a dedicated DPS unit with limited AoE, as the crowd control can enable powerful single-target units to handle groups effectively. The Ninja passive helps maintain control uptime, but the complete lack of damage makes Agony a liability in most team compositions. Consider this unit only for very specific strategies rather than general use.
Nezu & Sanjo
These Epic units shine during early game progression but quickly show their limitations. Nezu offers excellent combo potential that can overwhelm early enemies, though long cooldowns and poor scaling doom it to obsolescence. Sanjoprovides valuable crowd control for new players with the Pirates passive accelerating resource generation, but damage output simply can't keep pace with content difficulty. I recommend using these units only until better options arrive, then transitioning them out of your active roster.
Ichigan & Itaduro
Among Rare units, these two stand slightly above the rest. Ichigan claims the title of best Rare unit with excellent crowd control, an iFrame move for survivability, and surprising scaling potential. Itaduro focuses on raw DPS with decent scaling for its rarity, though slow animations limit effectiveness. Neither unit belongs in mid-game teams, but they serve admirably during initial progression when options remain limited. The lack of set passives further emphasizes their temporary nature in your roster.
C & D-Tier Units - Early Game Only
C-Tier Overview
The C-tier houses units that barely justify existence beyond the tutorial. Tanjigo offers basic functionality with an iFrame move and the Slayer damage passive, making it the most usable starter unit. Roku provides acceptable early DPS with the experience-boosting Mytrion passive, helping you reach better units faster. Usoap disappoints even by Epic standards with single-target M1 attacks and prohibitive cooldowns - avoid investing any resources here. These units should be replaced at the first opportunity.
D-Tier Units
I genuinely struggle to recommend these units for any scenario. Noroto technically functions as a starter unit but offers nothing beyond basic attacks with abysmal DPS and zero AoE capabilities. Luffo claims the dubious honor of worst unit in Anime Saga - terrible damage, glacial animations, and nonexistent scaling make this unit a complete waste of a roster slot. Even the Pirates passive can't salvage these disasters. Reroll immediately if these are your only options.
How to Obtain Units
Understanding Anime Saga's summoning system is crucial for building a strong roster efficiently. Banners rotate hourly with featured units receiving rate-ups, so I always check what's available before spending gems. The pity system guarantees a Mythic unit after 250 pulls and a Legendary after 100 pulls, providing bad luck protection.
Remember that Mythic units only become available once you reach account level 10, so save your gems early on rather than wasting them on impossible pulls. Special units like Remu require alternative acquisition methods - in Remu's case, accumulating 1800 Raid Tokens through consistent raid participation.
Visit the official Anime Saga page to start your journey!
Unit Evolution Guide
Evolution transforms good units into game-breaking powerhouses, but the process requires significant investment. Only specific Mythic units can evolve, with Zid being the most notable example of evolution's impact. Visit Super Mabu NPC in the main lobby to check evolution requirements for your units.
Material grinding can take days or even weeks per unit, so I prioritize evolving units with the most dramatic power increases. Focus on units you'll use long-term rather than spreading resources thin across multiple evolutions. The evolved forms often completely change a unit's viability, turning mid-tier options into end-game monsters.
Best Team Compositions
Building effective teams requires balancing damage, support, and utility. For Story Mode, I run Frierin or Emberlyn for AoE clearing, paired with Hitman or Blazekin for consistent damage, and Doma for crowd control support. This combination handles diverse enemy types while maintaining survivability.
Raid teams demand different priorities - single-target burst rules here. Remu paired with Zid creates devastating boss damage, while Hitman provides consistent DPS between burst windows. Add Frierin for defensive utility and you've got a raid-crushing squad.
F2P players should focus on Rohan and Zoru as their core units, supplemented by whatever Mythics they pull. Vogita and Sake provide early support until better options arrive. Remember, a well-built team of A-tier units outperforms random S-tier units without synergy.
Frequently Asked Questions
Which units should I prioritize as a beginner in Anime Saga?
I recommend starting with Vogita, Sake, and any Legendary units you pull early. These provide solid performance without massive investment. Save gems until you understand the game better, then target specific S-tier or SS-tier units during their rate-up banners. Rohan and Zoru offer excellent value for F2P players with their beneficial set passives.
Is it worth grinding 1800 Raid Tokens for Remu?
Absolutely! While the grind seems daunting, Remu's performance justifies every token spent. This unit trivializes content that other units struggle with, particularly in raids and boss encounters. Start accumulating tokens early and participate in every raid opportunity. The investment pays long-term dividends as Remu remains meta-defining even with new unit releases.
Should I focus on Story or Raid units first?
I always prioritize Story mode units initially because progression unlocks more game features and farming opportunities. Once you've cleared most Story content, shift focus toward Raid specialists. This approach ensures steady progression while building toward end-game viability. Units like Hitman and Frierin excel in both modes, making them perfect first investments.
How important are set passives when choosing units?
Set passives provide significant quality-of-life improvements and shouldn't be ignored. The Mytrion passive (+30% EXP) accelerates account progression, Pirates (+30% Gold/Gems) improves resource generation, and Slayer (+20% Damage) directly increases combat effectiveness. While I wouldn't use a terrible unit just for its passive, these bonuses can tip the scales between similar-tier options. Zoru and Rohan exemplify how strong units with useful passives create exceptional value.
Last updated: 2025 - Check back regularly as new units and balance changes can shift rankings!