Anime Guardians Tier List (July 2025) OP Units Ranked (UPDATED)

Anime Guardians Tier List (2025) OP Units Ranked (UPDATED)
24th June, 2025

Let me tell you something - after grinding Anime Guardians for hundreds of hours and testing every single unit in the game, I've finally cracked the code on which characters will carry you to victory. Whether you're struggling with the latest update or getting demolished by waves of enemies, this tier list is your secret weapon to dominating every game mode in 2025.

I remember when I first started playing, thinking Natshi was amazing because he looked cool. Spoiler alert: he's literally bottom tier. After countless failed attempts at harder stages, I learned the hard way that choosing the right units can make or break your entire run. That's why I've put together this comprehensive tier list based on extensive testing, community feedback, and data from top players.

Anime Guardians Tier List (July 2025)

S+ Tier Units - The Meta Breakers

Unit NameTierKey StatsSpecial AbilitiesUsage Notes
Kafla (Overpower)S+Map-wide AoE, Multi-hitDevastating crowd controlBest unit for shields and crowds
SaiS+Full AoE, Extreme DPSNo evolution neededStrongest base unit in game
Sung (Shadow Monarch)S+Low cooldown, SummonsMulti-hit AoE damageSupercharged version of base Sung
BolmS+Farm specialistResource multiplicationEssential for high scores

S Tier Units - Elite Guardians

Unit NameTierKey StatsSpecial AbilitiesUsage Notes
Ichongo (Vasto Lorde)SShield breaker, High damageLimited range evolutionPerfect for shield enemies
Ichongo (True Bankai)SHigher DPS than VastoPure damage focusStruggles with shields
Aozort (Lord Arc)SHybrid type, Slow attackHits flying enemiesVersatile for mixed waves
Alon (Demon Lord)SMulti-hit attacksEvolution availableHigh damage but limited range

A Tier Units - Reliable Warriors

Unit NameTierKey StatsSpecial AbilitiesUsage Notes
SatalanAHigh damage, Low CDAoE attacksNo evolution limits potential
RimosuAMulti-hit specialistShield destroyerAwaiting evolution update
Sung (Base)ASummon unitEvolution to Shadow MonarchMust-have mythic on banner
Ichongo (Bankai)ATwo evolution pathsUpgrade from baseEssential to roll for
Kafla (Base)AMulti-hit AoECan't target flyingEvolution makes him stronger
Alon (Phase 1)AMassive AoELarge range coveragePriority banner unit
Lethal BeeAConsistent damageGood rarity ratesSolid A-tier choice
OctopusASupport abilitiesTeam synergyWorks well with S-tiers
SusunaABurn damageHigher DPS than GogoUseful early-mid game
GogoAFull AoE, HybridTargets flying enemiesLimited by no evolution

B Tier Units - Situational Picks

Unit NameTierKey StatsSpecial AbilitiesUsage Notes
MiwalkBFlying targetingUtility focusedDecent early game
FleerenBHybrid hill unitFlying enemy counterOutclassed by newer units
BeautyBHill unit typeLimited damageFew hill unit options
RudyBGround onlyBetter base statsCan't hit flying enemies
MishBLow DPS/rangeMythic rarityUnderperforming mythic
SatalanBModerate damageStandard abilitiesAverage performance
KiluBBest starter rareHigh damage when upgradedFalls off late game
OstoBSupport roleTeam utilityNiche uses only

C Tier Units - Early Game Only

Unit NameTierKey StatsSpecial AbilitiesUsage Notes
RomCLow range/damageFeatured on bannersFar from meta competitive
EmilianCAoE + slowNo evolution pathLess viable late game
Ichongo (Base)CFull AoE starterSolid early DPSReplace ASAP
FlerenCBasic statsCommon rarityPlaceholder unit

D Tier Units - Avoid These

Unit NameTierKey StatsSpecial AbilitiesUsage Notes
SubaroDSingle-target onlyIneffective DPSWorst unit choice
NatshiDHill unit variantLong cooldownUnderwhelming performance

Detailed Character Analysis

Kafla (Overpower) - S+ Tier

When I say Kafla (Overpower) is broken, I mean it. This unit completely redefines what crowd control means in Anime Guardians. His map-wide AoE attack isn't just wide - it's multi-hit, meaning he absolutely demolishes shields that would normally require multiple units to break. In my testing, a single well-placed Kafla can handle waves that would overwhelm entire teams. The evolution from base Kafla to Overpower is mandatory if you want to compete in high-level content.

Sai - S+ Tier

Despite not having an evolution yet, Sai stands as the strongest base unit in the entire game. His full AoE attacks combined with multi-hit properties and astronomical damage output make him an absolute must-have. I've seen Sai solo entire waves that S-tier units struggle with. The developers might nerf him eventually, but for now, if you pull Sai, you've basically won the lottery. Prioritize getting him above all else.

Sung (Shadow Monarch) - S+ Tier

Shadow Monarch is what happens when you take an already strong unit and inject it with pure power. This evolution of base Sung brings powerful summons that act as additional units on the field, plus an AoE attack with incredibly low cooldown. The multi-hit damage ensures nothing survives, and his summons provide extra coverage for leakers. In every game mode, Shadow Monarch performs at the highest level.

Bolm - S+ Tier

Don't let Bolm's farm-focused kit fool you - she's absolutely essential for progression. As the best farm unit in Anime Guardians, Bolm enables you to achieve high scores and unlock upgrades that would otherwise take weeks of grinding. Every serious player needs Bolm in their roster. She transforms resource gathering from a chore into an advantage, allowing you to upgrade other units faster than your competition.

Ichongo (Vasto Lorde) - S Tier

Vasto Lorde specializes in one thing: obliterating shields. His evolution stats make him incredibly competitive, and while his attack range limitation holds him back from S+ tier, he's still a phenomenal unit. I always include Vasto Lorde when facing shield-heavy stages. The key is positioning him correctly to maximize his limited range while taking advantage of his shield-breaking prowess.

Ichongo (True Bankai) - S Tier

If you need raw damage output, True Bankai delivers. This evolution path offers significantly higher DPS than Vasto Lorde, making it the superior choice for non-shield enemies. The trade-off is struggling against shielded units, so team composition becomes crucial. I recommend having both evolutions available and switching based on the stage requirements.

Aozort (Lord Arc) - S Tier

Lord Arc might be slow, but don't underestimate this unit. As a hybrid type, he can target both ground and flying enemies, providing versatility that many units lack. His solid DPS combined with his hybrid nature makes him invaluable in stages with mixed enemy types. The evolution significantly boosts his stats, turning a good unit into a great one.

Alon (Demon Lord) - S Tier

Demon Lord Alon brings devastating multi-hit attacks that shred through enemies. While his range could be better, his evolution more than makes up for this limitation. The damage output is among the highest in the game, and his attack pattern works exceptionally well against clustered enemies. Position him strategically to maximize his potential.

Satalan - A Tier

Satalan's high damage and low cooldown AoE attacks make her a strong addition to any team. However, the lack of evolution severely limits her late-game potential. She's still worth using in mid-game content, but you'll eventually want to replace her with evolved units. Her consistent performance earns her a spot in A tier despite this limitation.

Rimosu - A Tier

Multi-hit attacks are Rimosu's specialty, making him excellent for dealing with shields. Unfortunately, like Satalan, he lacks an evolution path currently. The developers have hinted at future evolutions, so holding onto Rimosu might pay off. For now, he's a solid shield-breaker that fills a specific niche in your roster.

Sung (Base) - A Tier

Don't sleep on base Sung just because Shadow Monarch exists. His evolution potential alone makes him worth rolling for on any banner. Even without evolution, his summon abilities and solid DPS make him viable for most content. Think of base Sung as an investment - decent now, incredible later.

Ichongo (Bankai) - A Tier

Bankai represents a significant upgrade from base Ichongo, with two fantastic evolution paths available. This flexibility makes him essential for any serious player. Whether you choose Vasto Lorde for shields or True Bankai for raw damage, you can't go wrong. Always prioritize getting Bankai when he appears on banners.

Kafla (Base) - A Tier

Before becoming the S+ tier monster that is Overpower, base Kafla still performs admirably. His multi-hit AoE attacks devastate ground enemies, though his inability to target flying units is a notable weakness. The evolution potential alone makes him worth investing in early.

Alon (Phase 1) - A Tier

Phase 1 Alon offers massive AoE coverage with impressive range. His evolution path to Demon Lord makes him a priority pull on any banner. Even without evolution, his area denial capabilities help control the battlefield effectively. I've used him extensively in early to mid-game progression.

Miwalk - B Tier

Mihawk (Miwalk) serves as a decent utility unit that can target flying enemies when upgraded. While his damage doesn't compete with higher-tier units, his flying-targeting ability fills a niche role. He's particularly useful in early game when your unit options are limited.

Susuna - B Tier

The burn damage from Sukuna (Susuna) provides consistent DPS that outperforms similar units like Gojo. However, without an evolution path, he quickly becomes obsolete in late-game content. Use him as a stepping stone while building your ultimate team.

Gogo - B Tier

Gojo (Gogo) offers solid all-around performance with full AoE attacks and flying enemy targeting. Unfortunately, newer mythic units have power-crept him significantly. Without evolution options, his value diminishes as you progress through harder content.

Mish - C Tier

As one of the weakest mythic units, Mish (Rem) disappoints with low DPS and limited range. She's usable if you have nothing better, but should be replaced as soon as possible. The rarity doesn't match the performance, making her a trap for new players.

Rom - C Tier

Rom suffers from the same issues as Mish - low range and damage output. Despite being consistently featured on banners, she's far from competitive in the current meta. Only use her if you're desperately lacking units.

Emilian - C Tier

Emilia (Emilian) provides solid AoE attacks and enemy slowing, but her lack of evolution makes her increasingly irrelevant. She can serve as a temporary solution in early game, but don't invest heavily in upgrading her.

Ichongo (Base) - C Tier

Base Ichigo serves as an excellent starter unit with full AoE and decent DPS. However, he falls off dramatically as you progress. Replace him with his evolved forms as soon as possible for a massive power spike.

Subaro - D Tier

Simply put, Subaro's single-target DPS cannot compete in a game dominated by AoE units. His stats don't justify using him over literally any other option. Avoid at all costs.

Natshi - D Tier

This hill unit variant of Killua lacks everything that makes a unit viable - DPS, cooldown efficiency, and utility. His limited usefulness and long cooldown cement his position at the bottom of the tier list.

Frequently Asked Questions

What's the best way to get S-tier units in Anime Guardians?

I always recommend saving gems for limited banners featuring S+ or S tier units. The rates are typically better during special events. Also, don't forget to use codes from the official Discord for free summons!

Should I focus on evolving units or getting new ones?

Evolution should be your priority once you have a solid base team. An evolved A-tier unit often outperforms a base S-tier unit. I learned this the hard way after neglecting evolutions early on.

How often does the meta change in Anime Guardians?

Major updates every 4-6 weeks can shift the tier list significantly. New units and balance changes keep the game fresh. That's why I update my rankings after each patch - check out other Roblox tier lists to stay current!

Can I beat late-game content with only A-tier units?

Yes, but it requires perfect positioning and upgrades. I've cleared most content with A-tier teams, though S+ units make everything significantly easier. Strategy matters as much as unit quality.

What's the most important unit for beginners?

Start with Kafla or Ichongo (Bankai) if possible. Both have excellent evolution paths and remain relevant throughout the game. For farming, Bolm is irreplaceable.

How do I know when to replace my units?

When stages start taking multiple attempts or you can't three-star them, it's time to upgrade. I generally replace units when they can't handle enemies efficiently anymore. You can also check out similar tower defense games for comparison.

Are limited units always better than regular ones?

Not always! Some permanent pool units like Sai compete with limited units. However, limited units often have unique mechanics that make them worth pursuing.

What's the best team composition for beginners?

I recommend 2 DPS units (preferably with AoE), 1 support/farm unit like Bolm, and 1 hybrid unit for flying enemies. This covers all your bases while you learn the game.

Should I use duplicate units on my team?

Generally no, unless you're farming with multiple Bolms. Diversity in damage types and abilities creates better synergy than stacking duplicates.

How important are traits and equipment?

Extremely important! The right traits can boost a B-tier unit to A-tier performance. I've seen properly geared A-tier units outperform poorly equipped S-tiers consistently. Focus on traits after securing good units.

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